Path: chuka.playstation.co.uk!news From: "Paul Bircham" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Plagiarism... Date: Tue, 21 Jul 1998 19:38:13 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 38 Message-ID: <6p2n6l$46017@chuka.playstation.co.uk> References: <35B35498.6FCD@saqnet.co.uk> <01bdb3f5$ba7178c0$f30b0a0a@Angela1.intelligent-group.com> <35b4d4f0.1141862@news.playstation.co.uk> NNTP-Posting-Host: client839c.globalnet.co.uk X-Newsreader: Microsoft Outlook Express 4.71.1712.3 X-MimeOLE: Produced By Microsoft MimeOLE V4.71.1712.3 Hi, I agree with u, for instance I recently recieved some notes from middlesex Uni for the short course I will be attending and there where a couple of good ideas using GsBOXF and GsGLINE to create some good effects and if I where to use them I would credit them as the source of the idea as they use there own library that keeps the working out of what there functions do behind closed doors as it where, but they are not to difficult to figure out. I agree that worrying if releasing source code that does something so simple as demonstrate the use of the sony library functions, then many members are going to find a valuable resource of information disapear. Paul Richard Cutting wrote.... >Just to stick in my tuppence worth. It seems to me that a large amount >of the code that we write on the Yaroze will be pretty much identical >no matter who writes it. A large amount will be in no way considered >original, initialising GsSPRITES and GsBG's and the like. I mean it's >easier to cut and paste a bit of code from someone elses program to do >this than type it all out yourself. > >I agree that if you use somebody elses library in it's entirety then >you should acknowledge that person. Or if you blatently nick a cool >visual effect or something that someones programmed without crediting >them ( i.e. something original ) then it would be wrong. But for >something this trivial there is a danger of making people paranoid and >stop posting their code which surely is the whole point of this >project anyway. Unless I had looked at some of the code that I have, >I would never have got as far as I have today ! > >Richard. >http://www.netyaroze-europe.com/~rcutting >