Path: chuka.playstation.co.uk!news From: Toby Hutton Newsgroups: scee.yaroze.freetalk.english Subject: Re: Plagiarism... Date: 23 Jul 1998 11:13:09 +1000 Organization: PlayStation Net Yaroze (SCEE) Lines: 29 Sender: thutton@TECH10 Message-ID: References: <35B35498.6FCD@saqnet.co.uk> <01bdb3f5$ba7178c0$f30b0a0a@Angela1.intelligent-group.com> <35b4d4f0.1141862@news.playstation.co.uk> <6p5nv9$bqp1@chuka.playstation.co.uk> NNTP-Posting-Host: 203.103.154.235 X-Newsreader: Gnus v5.3/Emacs 19.34 "JohnT" writes: > > Let's face it, in the games programming industry there is hardly anything so > original that you can say it has only been done by you. I have a set of > functions laughably put together as a library which I have released on my > Net Yaroze pages. The full source is included because I thought it would be > helpful to beginners to see how I did it and maybe they would choose to use > my 'library' or decide to write their own based on what they learnt from > mine. I would be pleased if they did credit me if they choose to use my code > directly but I don't really give a damn as I did release it 'publicly' for > all and sundry to view/copy/chop-up! If George did not want his code > plagiarised by other members then he should not have released the source. > But, as his program was meant as an example, he should have expected > plagiarism. That's riduculous. No-one should expect plagiarism. I agree with George in this issue, although I haven't had a look at the code for myself. George's main complaint is that he believes that Paul copied his code *and then claimed it as his own*. Paul then goes on to request that if you use the code in your own productions to credit *him*, which is rich considering he is allegedly failing to credit George. Basically, you shouldn't just steal other people's code without giving credit, and you definitely shouldn't steal code and ask credit for work that isn't your own. That's why the GPL and BSD licences exist. -- Toby.