Path: chuka.playstation.co.uk!macsuppor From: macsuppor@a1.nl (DEnnis Brinkhuis) Newsgroups: scee.yaroze.freetalk.english Subject: Re: Kula World Date: Sun, 2 Aug 1998 01:46:46 +0100 Organization: Debri Productions Lines: 22 Message-ID: <1dd40fk.1jnoagi1gp1rbcN@a1-88-110.a1.nl> References: <35C1C928.DE9C596E@ndirect.co.uk> NNTP-Posting-Host: a1-88-110.a1.nl X-Newsreader: MacSOUP 2.3 (unregistered) Alex Herbert wrote: > Has anyone else got Kula World yet? If you haven't seen it yet, check > it out. It's so simple, so clean and smooth, and so do-able on the > Yaroze. It also happens to be a fantastic game - if only I'd thought of > it... > > Herbs > (who has no connection with Kula World apart from the fact that I bought > a copy and have had my brain well and truly twisted.) My idea, I already made a concept. I wanted to make a clone with Team Nemesis, but I had very little time the last months. The clone was just a concept so nobody started on it yet. I just simplifised the game a bit in my concept by putting 45 degree angles in there (not only cubes but also prismas). A 90 degree angle could not be made. This way the coding would be more simple. If you want to know more on my concept (with 3D-screenshots) let me know and mail me. DEnnis..