Path: chuka.playstation.co.uk!news From: raasch@fh-worms.de (Michael Raasch) Newsgroups: scee.yaroze.freetalk.english Subject: Re: Analog Controller Date: Tue, 12 Aug 1997 01:00:23 +0200 Organization: Michael Raasch Softwareentwicklung Lines: 17 Message-ID: References: <33EB20CA.223564AC@micronetics.com> <33EED182.75C@interactive.sony.com> <33EEE828.A4731363@micronetics.com> NNTP-Posting-Host: port11.Fh-Worms.DE X-Newsreader: Anawave Gravity v1.10.570 In article <33EEE828.A4731363@micronetics.com>, jim@micronetics.com says... > I had a play with it at the weekend. Was infact very easy. There are > just four extra bytes following on, as if it was a standard controller. > The analog controller part is just a signed char. One char for each > ananlog controller axis. > > I can't quite remember but I think the device id is 0x73 (could be wrong > though). > > But I managed to hack in analog control into my code in about 20 > minutes. > Very cool device too. > > > If anyone is intrested I could type up what I have. yes please.