Path: chuka.playstation.co.uk!news From: Alex Herbert Newsgroups: scee.yaroze.freetalk.english Subject: Re: GDUK Date: Thu, 13 Aug 1998 16:28:48 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 17 Message-ID: <35D30630.5CBA7067@ndirect.co.uk> References: <35cafdb2.4160359@www.netyaroze-europe.com> <35CB3A8D.D2BC8EC7@ndirect.co.uk> Reply-To: aherbert@ndirect.co.uk NNTP-Posting-Host: dialin2-54.ndirect.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.04 [en] (Win95; I) Oh poo! I guess I won't be entering GDUK after all. It's all gone horribly wrong. Now if someone has a DoubleClock_R3000() function then I may be OK. Anyone? Well, this was my first 3D attempt and GsSortObject4() is just TOO SLOW. Time for a re-think, but not enough time to write a mega-game. Ho hum. Herbs (One of these days I'll put a web page together so everyone can see what I've been up too.)