Path: chuka.playstation.co.uk!news From: colin adams Newsgroups: scee.yaroze.freetalk.english Subject: Yaroze Charts Needed? Date: Wed, 20 Aug 1997 06:04:45 -0700 Organization: Cobra Developments Lines: 89 Message-ID: <33FAEB6D.7C04@cobradev.demon.co.uk> NNTP-Posting-Host: cobradev.demon.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit X-Mailer: Mozilla 3.01 (Win95; I; 16bit) Hello All. It is now August 1997, approximately 4+ months have passed since the launch of Yaroze in the UK. Quite a few Projects must now have reached Fruition. I send greetings to Yaroze Team & Fellow Yaroze Members World-wide. Q? Any Records as to How Many SCEE & World-wide Yaroze Members? My Own project "Hunt Seek find & Kill" has just received its fourth update. Features: 3 rooms of Non Stop 3d Action, Realistic Sound effects, Guards, Doors, Flying Saucers, Mechs + lots of Killing. No Weapon Upgrades yet! HSFK version 0.4a alpha should now (update permitting) be available via my Website-: "http://www.cobradev.demon.co.uk/" Earlier versions have been available for 8 weeks. HSFK ver.03d has been available via http://www.playstation.co.uk/~colind for 3 weeks. Despite all this I haven't received a single e-mail regarding the project from-: Yaroze Team, Scee or Other Yaroze members. Q? Does anyone involved in the Commercial World of Gaming Look at any of these Projects? Q? Is the Demo Good? Q? Is the Demo Crap? Q? Has anyone else experienced this? Q? Have I upset someone? Don't get me wrong but after -: a) Spending £*** on a Yaroze + tools. b) Spending £*** on books. c) Spending £**** on 3d Art Packages :-| d) Spending £**** upgrading your Machine e) Spending ****** hours coding I would at least expect Someone of Substance from SCEE to periodically download all the Yaroze Demos & give us All some feed-back! Q? If We Get No feedback how we gonna know if our projects are good or crap? (self-praise is no recommendation). Q? How About creating a quarterly Chart? The SCEE Yaroze Team could be the Judges, & offer feed back on how Demos could be improved upon if needed. This would -: a) Give us all an incentive to produce better Demos which should improve the Quality in general. b) Let us know if a project is worth pursuing. c) Let anyone have instant access to a List of the Best & Most recent Demos at a Glance, Rather than just wading through The Homepage list at random. d) Get used to having our work reviewed. I reserve Judgement on my Own project, But I must mention the "ConeMan Demo" from Lars Barstard which I think is Excellent! Q? After the Demo is Coded , What Next? I recently sent my Yaroze demo to a PC/PSX/N64 Developer (Interactive Studios), but they were unable to view it because they did not have a Yaroze!! Q? Is there a list of Companies that have a Yaroze? Q? Are we all dressed up with no-where to go? Q? Can someone explain the presence of Yaroze at ECTS? Thanks in Advance -- Colin Adams Cobra Developments Email: colin@cobradev.demon.co.uk See HSFK v 0.4a PlayStation Yaroze Demo at-: http://www.cobradev.demon.co.uk/