Path: chuka.playstation.co.uk!news From: Chris Chadwick Newsgroups: scee.yaroze.freetalk.english Subject: Re: new look for SCEE site Date: Thu, 20 Aug 1998 01:43:41 -0700 Organization: PlayStation Net Yaroze (SCEE) Lines: 27 Message-ID: <35DBE1BD.4E52@dial.pipex.com> References: <6r9ofo$ea912@chuka.playstation.co.uk> <1ddz6vf.179bg891k04996N@a1-88-128.a1.nl> <35DA15E0.FA383153@enterprise.net> <35DA1CEF.699C@manc.u-net.com> NNTP-Posting-Host: userm778.uk.uudial.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.02 (Win95; I; 16bit) James Shaughnessy wrote: > > Ben James wrote: > > It may look cack but it's alot easier to find what you need. The > > immaculate collection is an infinitely cool idea. I would say that > > though, wouldn't I... hehe! > > Yeah, cool for us guys who are in it! > Unfortunately in my case the version of Grav there is v1.1 FameGame > (v1.2 been out for ages and v1.3 coming very soon) and the zip is > twice as big as it should be -- some erronous .FPC (1 MEG unzipped!) Just checked out my demo on the site and it also has a mysterious (large) .FPC file in there. I think it's the result of some 'hacking' process as when I looked at the file in a text viewer, I found some snippets of source code in there... funny thing is, I havent released the source code yet... Anyway, for anyone interested, the Blitter Boy demo on the new site is a new, pre-GDUK version I put together for SCEE with pickups, new weapons (well, two so far), 20 (easy) levels, bonus multiplier antics and full SFX. Hear all six babes crying together and you'll wish I'd never bothered to put SFX in after all :) Cheers, -Chris