Path: chuka.playstation.co.uk!news From: Phil Gooch Newsgroups: scee.yaroze.freetalk.english Subject: SCEE will not consider Codewarrior-compiled games for demo disc/GDUK? Date: Fri, 21 Aug 1998 14:58:44 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 28 Message-ID: <35DD7D14.52642737@easynet.co.uk> NNTP-Posting-Host: 193.131.140.246 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05 [en] (Win95; I) Is this true? This was posted to the .codewarrior newsgroup: Hi Alex! To my experience CW does not seem to be that official. Because I got words from Sony, that they could not consider a game of mine wrote with CW for the demo disc, until I rewrite it for GCC. There seems to be a principle difference in the executable format between GCC and CW what makes trouble to their wrapper program they are using on the demo disc. Christoph Luerig I can understand this if you are making use of MWDebugIO.lib but otherwise, this rules out a lot of people from entering competitions (including me). Apparently it is a problem with the difference between the executable file formats produced by GCC and Codewarrior. George - any comments? Phil