Path: chuka.playstation.co.uk!news From: Alex Herbert Newsgroups: scee.yaroze.freetalk.english Subject: Re: SCEE will not consider Codewarrior-compiled games for demo disc/GDUK? Date: Fri, 21 Aug 1998 15:55:21 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 43 Message-ID: <35DD8A59.A1271E85@ndirect.co.uk> References: <35DD7D14.52642737@easynet.co.uk> Reply-To: aherbert@ndirect.co.uk NNTP-Posting-Host: dialin2-38.ndirect.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.04 [en] (Win95; I) Phil Gooch wrote: > Is this true? > This was posted to the .codewarrior newsgroup: > > Hi Alex! > > To my experience CW does not seem to be that official. Because I got > words from Sony, > that they could not consider a game of mine wrote with CW for the demo > disc, > until I rewrite it for GCC. There seems to be a principle difference in > the executable format > between GCC and CW what makes trouble to their wrapper program they are > using on the demo disc. > Christoph Luerig > > I can understand this if you are making use of MWDebugIO.lib but > otherwise, this rules out a lot of people from entering competitions > (including me). Apparently it is a problem with the difference between > the executable file formats produced by GCC and Codewarrior. > > George - any comments? > This doesn't sound good at all. When I ordered my Net Yaroze I was told that it wouldn't make any difference whether I used CW or GNU - just personal preference. I hope Sony are going to stick to this. I use MWDebugIO big time, but it would only take 10 mins to change the code to load the files from CD. I'm already a bit miffed that users without CW won't be able to run my code, but if getting my stuff onto demo disks is ruled out because of CW then I won't be a happy bunny at all. Are Sony likely to admit that I would have been better off buying an AR and doing my dynamic loading that way rather than using CW? (MWDebugIO is the main reason I use CW.) Anyway, I don't like to keep banging on about this as I'm generally very happy with Sony and the Net Yaroze project, but these things need to be resolved. Herbs