Path: chuka.playstation.co.uk!news From: gil@snsys.com (Gil Jaysmith) Newsgroups: scee.yaroze.freetalk.english Subject: Re: Yaroze Charts Needed? Date: Thu, 21 Aug 1997 15:32:18 GMT Organization: SN Systems Lines: 26 Message-ID: <5thmmr$3qt3@chuka.playstation.co.uk> References: <5tguh4$q9q4@chuka.playstation.co.uk> <5th2ut$3qt1@chuka.playstation.co.uk> <33fd2f49.6075799@news.playstation.co.uk> Reply-To: gil@snsys.com NNTP-Posting-Host: gil.snsys.com X-Newsreader: Forte Free Agent 1.0.82 alex@teeth.demon.co.uk (Alex Amsel) wrote: >Except for probs with the original Yaroze license perhaps... >Also note that the yaroze libs are pretty useless if you need >something to work on the full system just because hardly anyone uses >libgs for their 3d systems. True. And non-library-specific programming could be contracted out to anyone, not just a Yaroze bod. Ho hum, I guess they just have to hope companies are paying attention to the Yaroze world. (I'm sticking with the N64; 2Mb just isn't enough for me, and who wants to do something easy anyway? :=) Are there are any games magazines which would be interested in burning a Yaroze demo disk? The quality of the demos would have to be reasonably high so as not to disappoint the reader - average age 8, probably - but it might spark interest in the Yaroze market and alert more people to the fact that console games don't just magically materialise out of thin air. And the Yaroze demos would probably be more interactive... Gil Jaysmith SN Systems Software Ltd, makers of Psy-Q... http://www.snsys.com Disclaimer: What I say when I post here represents me, not my employers.