Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: fedeedw@charlie.cns.iit.edu (Ed Federmeyer) Newsgroups: scee.yaroze.freetalk.english Subject: Re: SCEA Date: Sun, 23 Aug 1998 20:58:03 GMT Organization: SCEA News Server Lines: 47 Message-ID: <35e08214.583875025@charlie.cns.iit.edu> References: <6qib7h$ldg19@chuka.playstation.co.uk> <35D899FB.2105F7A7@bigfoot.com> <35D9332F.4D48@mdx.ac.uk> NNTP-Posting-Host: charlie.cns.iit.edu X-Newsreader: Forte Free Agent 1.11/32.235 On Tue, 18 Aug 1998 08:54:23 +0100, Robert Swan wrote: >> SCEE has GDUK. And that's a big incentive... I'd love to enter GDUK. Well, >> I'd also love to even have access the SCEE site, but that's a whole nother >> gripe that I'm not about to get into again. (Yall are probably tired of >> hearing me gripe about that anyway, sorry) > >Gduk is an incentive, but then again me and others have been doing stuff >anyway, and even when we're not we still talk (a load of rubbish). >Seriously guys, whoever should sort out his access to SCEE should sort >out his access to SCEE, it has been a while. I can't understate the importance of this kind of creative outlet enough! I have a choice of programming for the Yaroze and having a few people see my stuff, or the PC, where I can send .ZIP files to all my friends and coworkers, and put it on my (non-Yaroze) web site for thousands of people to try. Which one do you think provides a bigger incentive? (Having said that, the incentive of being the only person I know personally that can program the PlayStation is also very cool! :-) But even that wears thin after awhile. I just brought my Yaroze to work the other day to show off my stuff, and it was awsome to see people actually playing and enjoing my games. But it was a really big pain in the ^&%@# to setup (find the time, not be intrusive on the "real" work, etc.) Luckily where I work is very cool about this kind of thing, but I imagine alot of place won't stand for "goofing off" like that. Anyway, after many months of non-Yaroze projects, (and enjoying the Summer by the way!) what kicked me into gear was a chance to get my stuff on the ECTS'98 demo disc. Even if it doesn't get on there, just having a chance to get my stuff out there was well worth it. I really wish SCEA members had a "Fame Game" (or we could enter the SCEE Fame Game") to shoot for. Man, if only I had 12 chances a year to get on a real PSX disc!!!! Granted, a "Fame Game" like opportinity was never promised to us, and I can see not creating a whole seperate SCEA "fame game" for various reasons, but I don't see a good reason for SCEA and SCEI members to be excluded from the SCEE "Fame Game". Ed Federmeyer