Path: chuka.playstation.co.uk!news From: "George Bain" Newsgroups: scee.yaroze.freetalk.english Subject: Re: GDUK and Codewarrior Date: 27 Aug 1998 08:07:02 GMT Organization: SCEE Lines: 24 Message-ID: <01bdd12e$52a22220$f2e832a2@gbain.wav.scee.sony.co.uk> References: <35E483E0.A649BB75@cs.bham.ac.uk> NNTP-Posting-Host: mailgate.scee.sony.co.uk X-Newsreader: Microsoft Internet News 4.70.1155 Hi Steve, If your program works with SIOCONS then there will be NO problems. George Steve wrote in article <35E483E0.A649BB75@cs.bham.ac.uk>... > Sorry to drag this up again. > > I've been compiling my game with code warrior. But it runs fine through > siocons. > in fact I've never tried it with pscomutil. Does this mean it will be > okay as a GDUK entry? or do I have to rebuild it with gcc? > > I'll upload the codewarrior version to my page. if it turns out this is > no good will someone please e-mail me. > > Cheers > > Steve Randerson > (user Id = bobbins) > >