Path: chuka.playstation.co.uk!news From: "Robert Shand" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Meet you in the pub ( was FREE AT LAST) Date: Fri, 28 Aug 1998 18:41:04 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 54 Message-ID: <6s6qbp$ckr19@chuka.playstation.co.uk> References: <6rhu9v$d2j5@chuka.playstation.co.uk> <35DD2AF8.1CB2@dma-design.com> <35e4f460.18756029@news.playstation.co.uk> <6ruqqu$pdo8@chuka.playstation.co.uk> <35E432FC.EBC@dma-design.com> <6s1tme$ckr2@chuka.playstation.co.uk> <35E51A61.4D2@dma-design.com> <6s3g0j$ckr7@chuka.playstation.co.uk> <6s46lu$ckr12@chuka.playstation.co.uk> <6s4is1$ckr14@chuka.playstation.co.uk> <35E666A5.433D@dma-design.com> NNTP-Posting-Host: client84b3.globalnet.co.uk X-Newsreader: Microsoft Outlook Express 4.72.3007.0 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3007.0 Brian Baird wrote in message <35E666A5.433D@dma-design.com>... >Michael Enoch wrote: >> >> Feel free to think it's Lemmings 3/4/5/6 if you really want... > >Heheh. DMA are no longer involved *at all* with Lemmings et al. Good. I'm fed up with those little blue *~'>*%£. It was a great idea but enough is enough. > >> I'm pretty sure I'm right. I'll make sure by asking someone in the know >> tomorrow, so I don't make a fool of myself needlessly :) >> >> That's the odd thing about the games industry, the magazines make out like >> there are loads of secrets, but people know other people all over the place. >> News travels between companies quite often. I think the only people who >> don't really know much are the magazines... > >Pretty true. I think the mags tend to know a lot too, they just don't >let on... I've got mates that work at one or two of the big PC mags & >they *definitely* know a lot more than they print... If you think about it, it's in both the games companies and the magazines interest to "spread the word" about a game. Depending on how much they are allowed to say. It's good coverage for a new game and nothing helps sell a mag more than a great headline ( expect the coverdisc). > >And yep, it is GTA2 I'd be working on... If it officially existed... >Which, technically, it doesn't yet... :) > How is it going to be different from the origional? The nature of the game (origional) suggests to me that you can only create new missions. Is the game getting a rewrite, with a change in total goals, or are you going to release the sequel with different missions only? I also remember hearing somewhere ( PC Format?) that the sequel was under a working title of GBH, true or not? If so does mean that you are moving away from the cars just to the violence. He he he. Bob >-- >Brian @ DMA > >[ All opinions & views are my own, not DMA's, yadda, yadda, yadda ]