Path: chuka.playstation.co.uk!news From: colin adams Newsgroups: scee.yaroze.freetalk.english Subject: Re: Yaroze Charts Needed? Date: Fri, 22 Aug 1997 02:30:48 -0700 Organization: Cobra Developments Lines: 55 Message-ID: <33FD5C48.27BF@cobradev.demon.co.uk> References: <5tk1rp$3qt7@chuka.playstation.co.uk> NNTP-Posting-Host: cobradev.demon.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (Win95; I; 16bit) Paul_Holman@Playstation.sony.com wrote: Thanks to all who have contributed to this discussion, it has been very enlightening. gl> The Yaroze libraries don't contain the GTE functions gl> which are what give the PSX 360K polygons a second rather gl> than 60K or thereabouts. Wow! that's a massive difference. Approximately 1/6 of the speed! Lets hope there will be a Yaroze libs upgrade soon? I knew the libs were slower but I didn't expect such a vast Difference. This will definitely stifle some of the things I had planned. (check out Room 3 in my demo for an example of slow-down). I may speed up the VCR to compensate :-) P> We're planning to have two demo pods running a compilation P> disc that we've put together with the "best" Yaroze games and demos P> from around the World. I will be going to ECTS so I'll see you there. Being a subscriber to CTW means I already have my "Fast-Lane Pass" so no queuing for me :-) I'll be there on Sunday. P> The deadline for this will be the end of this month (to allow us time to P> finish the disc and test it.). Please let us know if you'd like your P> work included (use scee.yaroze.mydemos). I will take a pass this time round as I've just acquired a Graphic Artist & We will Embark on a Major Rework of the project now we are aware of the limitations Yaroze imposes. I would like to see a list of the demos you aim to include though, as it will give me a insight as to the competition. :-) P> If this move is popular. we could also produce a "compilation disc", P> for sale to Yaroze Members, in time for Christmas, so that you can P> give copies away to your friends and family etc. Let us know what P> you think of this idea, and we can look into the feasibility. Hope your serious about this. I will aim to produce a better demo to include on this disk. (hey, stop playing Resident Evil I want to code). Hope you set the charts up too. Again Thanks for listening & keep the faith. -- Colin Adams Cobra Developments Email: colin@cobradev.demon.co.uk See HSFK v 0.4a PlayStation Yaroze Demo at-: http://www.cobradev.demon.co.uk/