Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Darco Newsgroups: scee.yaroze.freetalk.english Subject: Re: Total Soccer - the first classic Yaroze game? Date: Sat, 05 Sep 1998 12:49:24 -0400 Organization: SCEA News Server Lines: 45 Message-ID: <35F16B94.D924307F@bigfoot.com> References: <35F04142.F7146CFE@nospam.easynet.co.uk> <35F12598.4AB9@livemedia.co.uk> NNTP-Posting-Host: 67.dialup.datasys.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05 [en] (Win95; U) Charlie wrote: > > Hi Philip, > > cheers ! ... > > I've never hidden the fact that TS Yaroze is a conversion of an original > Windows 95 game (which I wrote), which people can now actually buy > (online only at the mo) ... however this has all started to happen > fairly recently, and the Yaroze conversion was started well before that, > and as for making a living out of it ... well not yet ... ie I'm still > coding screensavers and multimedia for a living ! The fact that it's a port makes it better in my eyes. I haven't played the win95 version, but this is a great game! I can't imagine porting something written for 95 to PlayStation without starting the project off knowing it's going to be ported to several platforms. > I started the Yaroze version mainly as a project in my spare time to get > to know it, and it remains the only thing I've done on the Yaroze. It > doesn't push the Yaroze much, and as such the graphics side of it > probably isn't particulary well coded, but it runs pretty well ... its > great to work on a platform where everyone is the same, and if it runs > well on one machine then it runs well on all of them, which is the > biggest pig with PC coding.... I have to say that the game is great! There are a few things I'd like to see though if you release an updated version... 1) The ability to put the computer aginst the computer. I'm not sure about anyone else, but I find it amusing to watch the computer play aginst itself... It's even funner if you have 2 different types of AI and you want to find out which one is the best. 2) All the stats moved from the far outer edges of the screen further into the screen by about 30 pixels for the top and bottom, and about 10 from the sides. The only way I can see the who's winning is to use my computer monitor which can view the entire video signal. I see this game as one of the best net yaroze games around, if not the best. Great Job! 'Darco