Path: chuka.playstation.co.uk!news From: Johnathan Price Newsgroups: scee.yaroze.freetalk.english Subject: Games Development Date: Fri, 28 Mar 1997 14:04:43 +0000 Organization: Force9 Lines: 18 Message-ID: <333BCFFB.3A69@jprice.force9.net> Reply-To: email@jprice.force9.net NNTP-Posting-Host: 01-24.dialup.force9.net Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit X-Mailer: Mozilla 3.01 (Win95; I) Could anyone please tell me that given the Yaroze standard supplied development hardware and software if it would be possible to create game to the standard of 'Ridge Racer', 'Crash Bandicoot' etc... Without resorting to Assembler routines, or is it just a 'Myth' that the Yaroze is a 'full un-hindered' development system, on the cheap. Can someone also explain why the 'full-powered' libraries are not supplied with the yaroze, is this as I suspect because a software house developing on a £10,000 kit would, perhaps justafiably be upset at someone approaching the same standard on a £600 system? Also pre release Yaroze magizine reviews stated that 'thousands' of orders had already been taken for the Yaroze, if this is true, why is the number currently at 29? Thanks in advance...