Path: chuka.playstation.co.uk!news From: "Roland Boettcher" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Creating 3D models Date: 17 Dec 1997 15:55:22 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 17 Message-ID: <01bd0b05$3e639ea0$77e16dc0@ulthar.han.de> References: <01bd0951$8e70ccc0$77e16dc0@ulthar.han.de> <01bd0a38$8b890120$6c0b0a0a@newcastle.twowaytv.co.uk> NNTP-Posting-Host: ulthar.han.de X-Newsreader: Microsoft Internet News 4.70.1155 What I'd like to know is how do you create your models. Purely out of triangles or built from highlevel objects. For example when I tried breeze I had no idea how to make a car out of boxes, cones and such things. Now with AC3D http://www.comp.lancs.ac.uk/computing/users/andy/ac3d.html I'm trying to make it out of triangles which is cumbersome but I can see some results now (don't get me wrong: AC3D is a very good modeller and viewer I think). Are there special tricks which make life easier that I don't know? Or do I need 3D Studio Max? Please tell me. Roland