Path: chuka.playstation.co.uk!news From: Craig Graham Newsgroups: scee.yaroze.freetalk.english Subject: Re: Giving Code Date: Thu, 01 Oct 1998 23:48:23 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 27 Message-ID: <361406B7.13896486@hinge.mistral.co.uk> References: <3613857a.4432702@news.playstation.co.uk> <36139332.70AC@manc.u-net.com> <36139977.CBD9D63C@scee.sony.co.uk> NNTP-Posting-Host: d1-s40-72-telehouse.mistral.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05 [en] (Win95; I) James Russell wrote: > written. But on the other hand, you don't learn much if no-one ever inspects your code, and for > every "You could have saved 4 cycles a frame if you'd done it my way", there's probably a hundred Admit it - you're talking about Nick Pelling there aren't you ;) > "Wow, that's cool, I didn't know how to do that", so my advice is swallow your pride and release it. > You'll learn something, and so will many other people. Right on. Think I'll be forced to release source for my entry to the demo compo after this one though... > Cheers, > > James (who is currently panicking about having to release 4000 lines of his messy C and assembler > sample code to professional developers) That proves it - I know who you're afraid of (heh heh heh).... > == James_Russell@scee.sony.co.uk +44 (171) 447-1626 Craig.