Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: matth@bellatlantic.net (Matthew Hulett) Newsgroups: scee.yaroze.freetalk.english Subject: Re: Giving Code Date: Mon, 05 Oct 1998 07:18:19 GMT Organization: SCEA News Server Lines: 21 Message-ID: <36187150.359750574@news.scea.sony.com> References: <3613857a.4432702@news.playstation.co.uk> NNTP-Posting-Host: client-120-38.bellatlantic.net X-Newsreader: Forte Free Agent 1.11/32.235 In life, humans are often confronted with the spiritual conflict between being competitive, and being generous and giving. Some find a harmonious balance, while others become imbalanced at either extreme. The moderate position and attitude I have encountered, and embraced, is that members wish to share their source code to be generous and help others. If someone writes the next Tomb Raider, I suspect they might keep that to themselves for a time. But, in general, we are at a level at which there are no great sums of money to be lost by sharing. We all benefit from the sharing of code in the end. Just because someone might produce a better game with some snippets of your code does not reduce the quality of your work. We all stand on the shoulders of others. If no one shared code, well, a lot of us would not be very successful. The gaming market is huge, and growing. There is no call to be too aggressive and competitive. -Matt