Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Darco Newsgroups: scea.yaroze.freetalk,scee.yaroze.freetalk.english Subject: Combine v1.5 - A worthy update Date: Thu, 22 Oct 1998 21:26:21 -0400 Organization: SCEA News Server Lines: 36 Message-ID: <362FDB3D.7717A2B9@datasys.net> Reply-To: darco@bigfoot.com NNTP-Posting-Host: 281.dialup.datasys.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05 [en] (Win95; U) Xref: chuka.playstation.co.uk scea.yaroze.freetalk:1034 scee.yaroze.freetalk.english:2842 Ok, there's alot of new stuff in this version so pay attention. James - I've implemented all of your sudjestions into this version, so you are set and ready to go. Here's a complete list of changes: *** Version 1.5.0 o Added formatting to the C header file. (Kinda works, kinda doesn't...) o Removed the '-a' argument, use '@' instead. o Added error detection to make sure you don't add too many files. o Added the '-s' argument for compression, but it isn't supported. Just letting you know what to expect in the future... o Increased the maximum number of files. 96 is your limit now. o The pointer offsets should now be correct for TC++ 3.0 (should be...) o Added the 'DATA_START_POS' macro to the C header file. o Renamed the 'DATA_END' macro to 'DATA_END_POS' o Added more tests to the 'strip_ext' subroutine. This is trivial. o File size of combine.exe has been cut in half. o Added the ability to change the macro prefix. ('-p' & '-P';See COMBINE.TXT) o Added the ability to change the position offset value from the command line. ('-f' argument; see COMBINE.TXT for details) o Various other minor cosmetic adjustments. Common now, download it and give me your input. Everyone who's tried it has liked it. Tell me what you think! http://www.datasys.net/users/stu/rquat/CMBNV1_5.ZIP 'Darco (Sorry about posting in this newsgroup -- future messages of this nature will be posted in the announcements newsgroup. Just trying to get some attention)