Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Ed Federmeyer Newsgroups: scee.yaroze.freetalk.english Subject: Re: a better idea than 'Black Magic' Date: Thu, 29 Jan 1998 21:40:23 -0600 Organization: (no organization) Lines: 20 Message-ID: <34D14BA7.4F57@charlie.cns.iit.edu> References: <6aqnr9$711@chuka.playstation.co.uk> Reply-To: fedeedw@charlie.cns.iit.edu NNTP-Posting-Host: charlie.cns.iit.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0C-GZone (Win95; I) Graeme Evans wrote: > > hey dudes > > You know how sony always said that Ridge Racer was written using the same > calls as the yaroze and it could all fit into memory at once, i think it > would be really cool to see the source code. > > Well ive looked at loads of the demos, it would just be nice to see how > people wrote an entire proper driving game with moving scenery, even if i > couldnt compile it. Would anyone else like to join in a clamour? > > Graeme Yes, I'd have to agree that would be cool! And it's not such a far fetched idea. After all, source code to Doom, Abuse, and Descent have been made publicly available by thier respective companies. EdF