Path: chuka.playstation.co.uk!news From: Craig Graham Newsgroups: scee.yaroze.freetalk.english Subject: Re: About as cool as cool can be.... Date: Sat, 21 Nov 1998 18:55:37 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 45 Message-ID: <36570CA9.7CD06293@hinge.mistral.co.uk> References: <7322ko$ekm1@chuka.playstation.co.uk> <1disd5a.dlefr5eaguuiN@a1-88-115.a1.nl> NNTP-Posting-Host: d1-s39-71-telehouse.mistral.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05 [en] (Win95; I) DEnnis Brinkhuis wrote: > Nick Ferguson wrote: > > > Hey all, > > > > First up, I just want to apologise to any "thirteen year old coders" > > who might be offended at my latest diary entry's remark that they can't > > hack it on Yaroze. Which isn't really what I meant, more what it came > > out like. Fact is, I think a lot of people - thirteen or not - get the > > NY, have a go and then give up in frustration. But, seriously, you > > should see some of the mail I get from kids who are thinking of getting > > a NY... I don't want to be judgemental but I just feel like they'd be > > wasting their (parents') money. So, if you think I was unfair.... tough > > shit - go and prove me wrong :-) > > > > (sorry, just felt like I was in one of Craig's mails there) :-) > > > > Well, I won't say 13 year old members can't code or so, BUT (tbbb) It's > almost impossible to have the skills or experiance of a "full-grown" > coder (for as far that excists). In Holland we have a rather tight and > hard education-system. Some of the maths I learned at 16 are very > helpfull for coders. I can not believe that 13 year old kids can > understand all the math that is used for coding. > Then again, I'm no coder and I don't wan't to judge others about work I > can't do myself. > But again... Prove us wrong!! I wrote my own assembler for the 6809 when I was 12. I couldn't afford tobuy one as I only got 2.00uk a week pocket money, so I had to write my own - and I couldn't afford the CPU manual, so I crabbed op-codes from the listings you used to get in Dragon User (if an op hadn't appeared in a listing, my assembler didn't support it) I wrote my first game in assembler on the 68000 when I was 13 (C7, on the atari). I won't say anything age related (some of the best programmers I've come across have been under 16). >DEnnis... Age is nothing.....talent is something. Love of it is everything......Craig.