Path: chuka.playstation.co.uk!wyrddreams.demon.co.uk!localhost!JTait From: Newsgroups: scee.yaroze.freetalk.english Subject: Re: About as cool as cool can be.... Date: Fri, 27 Nov 1998 03:42:27 +0000 Organization: Wyrd Dreams - Internet Realities Lines: 58 Message-ID: References: <7322ko$ekm1@chuka.playstation.co.uk> <1disd5a.dlefr5eaguuiN@a1-88-115.a1.nl> <365CB0A7.9EB1E480@wyrddreams.demon.co.uk> <365D9833.2995D1D0@hinge.mistral.co.uk> NNTP-Posting-Host: wyrddreams.demon.co.uk Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII In-Reply-To: <365D9833.2995D1D0@hinge.mistral.co.uk> I still have the bullfrog series too, in fact I now have an Atari STe (nicked off my brother cos I sold mine) to get coding on! In actual fact, I was referring to the Bullfrog tutorial not so long back, looking at sprite masks and stuff I believe. I know Rob Swan used to have an ST and we were, some time back, discussing getting together and writing some demos, in STOS I believe. Still up for it Rob? I 'inherited' all my neighbour's ST disks and now have an original STOS compiler and loads of STOS extensions! I never saw the ST World tutorial unfortunately, otherwise I would probably be better off than I am now. I do remember one in Your Computer which I undoubtedly still have in my bookcase somewhere, but it's a matter of finding it. I, like you, never throw away these techie things! The Acorn demo I wrote was built from scratch, i.e. I literally saw these trig functions in a text book and thought, "Oh yeah, I could write a program to do perspective 3D with that!" so I went and did it. I was only 16 at the time so I hadn't even heard of matrices. I probably still have a printout somewhere, I'll dig it out and see about converting it! To go off at a slight tangent, one or two computers have been mentioned in this thread and I was wondering just what computers/consoles people have owned or still do own. I'll get the ball rolling: Atari 2600 (PONG!) Commodore Vic 20 (With carts!) Amstrad CPC464 (Built-in tape deck) +---Atari 520 STfm (instead of the Amstrad CPC6128) | BBC Model B (With ROM flasher and speech module!) V Acorn Electron (Original Elite anyone?) +---Atari 1040 STe (And additional External Drive) V+--IBM i386SLC-33 (4Mb RAM, 40Mb HDD, still have the case!) | Net Yaroze | i486DX-33 (Acer, 4Mb RAM, 100Mb HDD, now my mum's) | Wyse-85 Terminal (x3, useful for debug purposes) +->i586-100 (AMD K5PR-100, 32Mb RAM, 2.1Gb HDD, roll-yer-own) I know, I'm a geek, people have always told me that and I don't care. Does anyone have a Speccy 128k or Dragon 32 I could ste... erm, buy? Take care, JT On Thu, 26 Nov 1998, Craig Graham wrote: > I remember the bullfrog series - I've still got it somewhere.A better one was > published in ST-World though a year or two > before (the 3D tutorials were much better). > I'm sure that they used matrices for the 3D bits (all be it in > assembler, so not as easy to follow as the stuff we're used > to on the PSX now). Even the old Dragon32 3D tutorial I had > used matrix maths....and that's a long long time ago (not that > I understood it at the time, I just never throw techie mags away). > Life isn't precious - | JTait@wyrddreams.demon.co.uk ICQ# 17834893 it's expensive. | http://www.sun.mdx.ac.uk/~jt061/