Path: chuka.playstation.co.uk!news From: Ben James Newsgroups: scee.yaroze.freetalk.english Subject: Re: "Unfinished Sympathy" Date: Fri, 06 Feb 1998 02:01:24 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 28 Message-ID: <34DA6EF3.1E9F@enterprise.net> References: <34A08812.527E@manc.u-net.com> Reply-To: elvis@enterprise.net NNTP-Posting-Host: max02-096.enterprise.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (Win95; I) James Shaughnessy wrote: > > Hello all! > Yes, with the advent of my black PlayStation, [voice: Marcellus > Wallace] "which should be arriving directly", I am in the midst of > another disaster regarding game development. How come what began > as a brilliant and feasible idea, mixed with some newly nurtured > talent comes to a grinding halt because of some STUPID petty problem. > I of course refer to writing for the PC. [Homer] "To start press any > key. Where's the 'ANY' key?" Almost as bad. I hope the NY allows me > to create what I have in mind. All previous projects (C64;Amiga;PC) > have turned into a parody of that classic Massive Attack song due > to some pointless reason. C64 POKE/PEEKs, alrighty then!; A.M.O.S., > nice'n'easy but too slow; TurboC++3.0 yeah right! Well, my arse is > in gear now and with the imminent arrival of said PSX I hope to have > a proverbial canvas with which to tickle the non-ivories. > Providing I survive the Christmas and New Year 'festivities' without > destroying too many brain cells expect some serious code in my web > area soon. I welcome suggestions/encouragement/Ferraris at any time. > > Jim > -- > ------------------------------------------ > James Shaughnessy james@manc.u-net.com > http://www.netyaroze-europe.com/~shaughnj/ > ------------------------------------------ When I first read this, I was listening to that very song. Weird!