Path: chuka.playstation.co.uk!news From: Tones Newsgroups: scee.yaroze.freetalk.english Subject: Re: The Great Net Yaroze Manual Project Date: Tue, 05 Jan 1999 13:15:12 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 21 Message-ID: <36921060.5CA155AF@cwcom.net> References: <36917A31.88F0DF44@parny.force9.co.uk> NNTP-Posting-Host: 193.82.133.190 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05 [en] (Win95; I) Hi Steve, You probably won't see this 'til after your hols, but what the hell. I think it would be an excellent idea. I remember struggling to get a single sprite on the screen, and then looking at Ira Rainey's sprite tutorial to see the light - but getting the sprite on the screen is just the beginning, and I feel that if I had been able to use a guide like you suggest from the beginning, my game would have been out yonks ago!!! Don't get me wrong, though. Learning 'by youreself' is always going to be better for you. It's like they say, "learn from your mistakes", but if you are determined to learn in the first place then there is no reason why a guide cannot be just as beneficial. If I was a little more mature in my C coding, I would definately contribute ( but I doubt I will - don't wanna confuse the newbies to C with my coding!). I hope everyone else feels the same about this (the guide, not my coding!!!) Cheers! Tones 8)