Path: chuka.playstation.co.uk!news From: george_bain@playstation.sony.com (George Bain) Newsgroups: scee.yaroze.freetalk.english Subject: Re: The Great Net Yaroze Manual Project Date: 7 Jan 1999 09:20:57 GMT Organization: Sony Computer Entertainment Europe Lines: 29 Message-ID: <771u9p$7710@chuka.playstation.co.uk> References: <36917A31.88F0DF44@parny.force9.co.uk> <36921060.5CA155AF@cwcom.net> <1dl6gq7.giutx5a5ovuiN@a1-88-138.a1.nl> <76u45l$778@chuka.playstation.co.uk> NNTP-Posting-Host: mailgate.scee.sony.co.uk Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.8 (x86 32bit) In article <76u45l$778@chuka.playstation.co.uk>, dafrog@dapad.co.uk says... >My 3D completely sucks, so I don't have too many ideas on what that part of >the book is going to cover yet. The rest I have pretty much got figured out >though, so not too many problems there. > >I'm going to do about a chapter a month, maybe more, and upload each chapter >as they are done to my member's web site (membername = Alphafrog). > >The format of the book is going to be an extremely hands on introduction to >doing stuff on the Yaroze, enough to get most people started. It will not be >a reference book, and it certainly won't cover everything. I'm using the >same layout style and text tone as my real books though, so its going to be >quite fast, very chatty, and hopefully a lot of fun. > >If anyone has any other suggestions or requirements, then let me know. > >Peter Wright. That's a huge task to take to write all that. I started writing for the 40 or so demos I did for the tutorial and it was taking forever. I ran out of time and had to move onto other things. The best of luck. George