Path: chuka.playstation.co.uk!tjs From: tjs@cs.monash.edu.au (Toby Sargeant) Newsgroups: scee.yaroze.freetalk.english Subject: Re: Yaroze & Linux & a NEW version of ARS Date: 21 Feb 1999 21:57:33 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 14 Message-ID: References: <36C5CAF1.7773F045@hinge.mistral.co.uk> <36C611C4.1EF2546F@identicalsoftware.com> <36C67CBD.1CC0A5C4@hinge.mistral.co.uk> <36C8EC95.220D6B38@identicalsoftware.com> <36C9397B.5C03CC4A@hinge.mistral.co.uk> <36CA25D4.21C19918@identicalsoftware.com> <36CA5CBA.C769392@hinge.mistral.co.uk> <36CE144B.79322E1F@identicalsoftware.com> <36CEA3AC.C1A4151E@hinge.mistral.co.uk> NNTP-Posting-Host: longford.cs.monash.edu.au X-Newsreader: slrn (0.9.4.3 UNIX) On Sat, 20 Feb 1999 11:59:40 +0000, Craig Graham wrote: >Another link for a Unix GNU compiler (egcs this time) is: > > http://www.geocities.co.jp/SiliconValley-PaloAlto/6226/cross.html > >Japanese site, and they only claim it works on BSD, but it'll probably >compile for Linux as well. Has a small advantage over the 2.7.7.2 >compiler of Dennis's page in that it generates PSX-EXE format output >(as generated by Code Warrior, and used for release games). Is this done using BFD? Because if it is, I just automatically gained support for psx-exe format executables. Gotta love GNU. Toby.