Path: chuka.playstation.co.uk!news From: "Rikki Prince" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Next generation games? Date: Thu, 4 Mar 1999 23:29:09 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 35 Message-ID: <7bn514$9he37@chuka.playstation.co.uk> References: NNTP-Posting-Host: th-en138-226.pool.dircon.co.uk X-Newsreader: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 I would like to see some more random levels/tracks/etc. in games, which will mean there will be less possibility for walkthroughs which in my opinion ruin games. Also, I think it would be good if a game could increase difficulty with performance within the game, in real time. Anyway, I'm probable talking crap, and will review this and write some more when I think of it. Rikki David Wagner wrote in message ... >Well, if all the hype is to be believed, the playstations successor will >be a rather amazing beast. Its graphics capabilities seem to be getting >close to being as good as you can get on normal (NTSC or PAL) TV's, with >plenty of CPU power left to spare. > >So, what will programmers do with all those free processor cycles? Anyone >care to venture a guess on the next revolution in gaming or what they >would like to see as the next revolution? Currently we are pretty much in >the graphics revolution, but that will probably change in the near future >as graphics become as good as can be displayed. > >Personally, I see two main areas for games to improve. AI, which, lets be >honest, is pretty rubbish in all games (although that is not the >programmers fault. It is a really complex area and still a pretty young >field of research.) and control mechanisms for games. > >There could be interesting times ahead... > > >bye... >Dave >["If you go down to the woods today... you might stumble on something >your government doesn't want you to see"]