Path: chuka.playstation.co.uk!news From: "Craig Graham" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Net Yaroze Special Offer Date: 20 Feb 1998 11:56:28 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 72 Message-ID: <01bd3df7$45b8d740$7fd449c2@Angela1.intelligent-group.com> References: <6cci5f$gns1@emeka.playstation.co.uk> NNTP-Posting-Host: l127.mistral.co.uk X-Newsreader: Microsoft Internet News 4.70.1155 (don't mail and hassle me for this viewpoint, I've already been strung up for it myself once already) There is far to much griping about the standard of the tools, bugs in the compilers, it's all to slow, I've got my underpants on my head (and it's Sony's fault). Honestly, folk's gotta sort it out. I'm not pointing a finger (and I'm fairly sure mr frosty is not the man to point a finger at) but everyone has over-reacted to what is a quite reasonable post. I use the same tools as everyone else and have been amazed by how nice they are compared to most other remote hosted embedded systems development systems (all costing a LOT more). Some examples of not as good systems are: OpenTV - £4000+ a seat, same GNU compiler set, PC version is rubbish and doesn't work properly so you need a Sun to do it. Debugger is GDB. Microtec Compiler / Debugger for 68K embedded systems. £2000+ for the compiler, £1500(ish) for the debugger. The compiler is a command line (like GNU), debugger is an old and dodgy Win3.1 app with loads of bugs and a steep learning curve to install it. Codewarrior Yaroze kills it dead. As I've said before, comparing Yaroze to a mass market PC dev platform like VC++ is daft - it's a different class of product and in an area where costs are usually a LOT higher. The Yaroze is MUCH better than you would expect for a specialized embedded development system. If the professional system was like this, then I for one would not complain as loud as some people here are. At this price, it's a bargain..... Now hang me out to dry, and see how much I care...... Craig. (Speaking freely)