Path: chuka.playstation.co.uk!news From: "Nigel Critten" Newsgroups: scee.yaroze.freetalk.english Subject: Re: yaroze 2 ? Date: Tue, 16 Mar 1999 23:14:39 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 14 Message-ID: <7cmojb$fu97@chuka.playstation.co.uk> References: <36CC9BDC.9CFE9409@dolphin94.freeserve.co.uk> <7akgvn$btf36@chuka.playstation.co.uk> <7cb5r7$cij17@chuka.playstation.co.uk> <36E9803E.33F53562@hinge.mistral.co.uk> <7cc7e8$cij20@chuka.playstation.co.uk> <7cc8h4$cij21@chuka.playstation.co.uk> <7chbi0$fu93@chuka.playstation.co.uk> <7cignk$fu94@chuka.playstation.co.uk> <36ED44D3.3689EB4A@reading.ac.uk> NNTP-Posting-Host: gameware.demon.co.uk X-Newsreader: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 >professional kit for 1 once the PSX2 is out. Although I doubt there'll >be a Yaroze-2, or at least that it'll be as popular as the Yaroze-1, if >the rumor I hear about the PSX2 devkit supporting only SGI/Linux hosting >is true. Looks like everybody will be using CodeWarrior from now on Pop along to Next Generation and you will see that Dreamcast, Playstation 2 and N64 development will all be done using CodeWarrior http://www.next-generation.com/jsmid/news/6093.html Nigel