Path: chuka.playstation.co.uk!news From: Mark Green Newsgroups: scee.yaroze.freetalk.english Subject: Re: yaroze 2 ? Date: Wed, 17 Mar 1999 10:39:44 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 24 Message-ID: <36EF8670.49D8724A@reading.ac.uk> References: <36CC9BDC.9CFE9409@dolphin94.freeserve.co.uk> <7akgvn$btf36@chuka.playstation.co.uk> <7cb5r7$cij17@chuka.playstation.co.uk> <36E9803E.33F53562@hinge.mistral.co.uk> <7cc7e8$cij20@chuka.playstation.co.uk> <7cc8h4$cij21@chuka.playstation.co.uk> <7chbi0$fu93@chuka.playstation.co.uk> <7cignk$fu94@chuka.playstation.co.uk> <36ED44D3.3689EB4A@reading.ac.uk> NNTP-Posting-Host: ssfmse3.rdg.ac.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.5 [en] (WinNT; I) X-Accept-Language: en Toby Sargeant wrote: > On Mon, 15 Mar 1999 17:35:15 +0000, Mark Green wrote: > >Although I doubt there'll > >be a Yaroze-2, or at least that it'll be as popular as the Yaroze-1, if > >the rumor I hear about the PSX2 devkit supporting only SGI/Linux hosting > >is true. > If it happened, maybe people could take it as an opportunity to experience > something other than DOS/Windows. Diversity is good, and even if you think > that NT is the way of the future and unix is nothing but a fossil, then it > pays to understand your roots, so that you're not doomed to make the same > mistakes again (and hopefully not reinvent the many things that unix got > right, either). Well, I myself hope that NT will *not* be the way of the future, and I like Linux. Unfortunately, this does not make it any easier to install and use :). I would be a bit careful of a Yaroze-2 kit if I had to repartition my hard disk in order to install it (ok, there's SUMSDOS, but I've had a few problems with that too). I agree regarding the note on experiencing something new, though. (Although my main new experience with the Yaroze has been what a complete cow it is doing crossplatform development. :) Although it might just be things in general nowadays.. when MS finally got round to sending me the DirectX SDK, I was stunned.. and I thought the Yaroze libraries used a lot of extra structure, but this..!)