Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Manny Najera Newsgroups: scea.yaroze.freetalk,scee.yaroze.freetalk.english Subject: Re: If you liked Hover... Date: Mon, 23 Feb 1998 19:18:05 -0600 Organization: SCEA News Server Lines: 25 Message-ID: <34F21FCD.BCFD8F77@ix.netcom.com> References: <6cqrac$as1@chuka.playstation.co.uk> NNTP-Posting-Host: dgr-il9-37.ix.netcom.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.01 [en] (Win95; I) X-Priority: 3 (Normal) Xref: chuka.playstation.co.uk scea.yaroze.freetalk:436 scee.yaroze.freetalk.english:382 Mario Wynands wrote: > Take a look at AirBob, another Japanese demo that has been upped in > the past > week. > > http: > /www.netyaroze-europe.com/yaroze_scei/Forum/program/archive/pssoft/ > > Looks more and more like we have a bit of catching up to do! I dunno. It seems like their sole advantage is that everyone has Lightwave 3D. Think about it. Everyone is using the same graphics package. All they needed was for one person to code an interface for Lightwave's motion system. The supposed "hard stuff", being a hierarchical system of object movement, being used now to crank out demo after Japanese demo, is based entierely around that kind of interface. For example, if everyone here used MOD files on a daily basis, a MOD to SEQ converter would have been coded ages ago. Manny Najera