Path: chuka.playstation.co.uk!news From: Mackinnon Green Newsgroups: scee.yaroze.freetalk.english Subject: Re: Import Gaming Date: Tue, 30 Mar 1999 15:27:21 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 14 Message-ID: <3700DF49.17F7227E@kscl.com> References: <01be6f35$d91f2780$0a3ddec2@sonia> Reply-To: mackinnon.green@kscl.com NNTP-Posting-Host: 194.159.98.193 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.04 [en] (WinNT; I) This is the first time I've actually posted on any of the Yaroze groups as I've not had my system long, but this discussion attracted my attention as it was something I had been wondering. Is the speed difference between an NTSC game and a PAL game really only to do with the video timing and the frame update speed ? I mean, do the machines in the different territories all run at the same speed ? So an NTSC game on a Yaroze will run at the same speed as an NTSC game on a native NTSC system ? Apologies if this is a stupid question. Thanks.