Path: chuka.playstation.co.uk!news From: Javier Ventoso Newsgroups: scee.yaroze.freetalk.english Subject: Blood 2 Source Code and Tools! Date: Wed, 21 Apr 1999 07:46:22 +0200 Organization: PlayStation Net Yaroze (SCEE) Lines: 108 Message-ID: <371D662E.C7A32765@mundivia.es> NNTP-Posting-Host: info19555204247.mundivia.es Mime-Version: 1.0 Content-Type: multipart/alternative; boundary="------------FB7989F17C0C8213FDD4E717" X-Mailer: Mozilla 4.5 [en] (Win98; I) X-Accept-Language: en --------------FB7989F17C0C8213FDD4E717 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Hi, Go to http://www.lithtech.com/mods/ ( Monolith Productions ) and download the source code and tools of Blood 2. It could be interesting... Xavi. -------------------- Blood 2 Modifications (Source Code & Tools!) Take a crack at making your own Blood 2 levels. Impress your crew with your own weapon effects. Make an arena for your buddies to war in. How? Get the Blood 2 Source Code & Blood 2 Tools! Blood 2 Tools DEdit, the Lithtech world editor (also contains texture and sprite utilities). LITHREZ, a command-line program for packing and unpacking .REZ (Resource) files. ModelEdit, the tool to tweak Lithtech .ABC models and animations. A 3DS -> ABC convertor that takes a series of .3DS files and turns them into a mesh-deformed Lithtech .ABC file. A 3DSMAX exporter, to export .ABC files from in MAX. A 3DSMAX texture plug-in, to allow the use of Lithtech .DTX texture files as textures in 3DSMAX. A Photoshop plugin that allows you to load/save .DTX files. Blood 2 Source Code Client-side game source (HUD, player input, special effects, etc.). Server-side game source (AI, world objects, etc.). Game headers shared between client and server (message types, etc.). Lithtech engine API headers. GameSpy communication library binary. (Needed for listen server.) Source code to the stand-alone server. :) --------------FB7989F17C0C8213FDD4E717 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit Hi,

Go to  http://www.lithtech.com/mods/  ( Monolith Productions ) and download the source code
and tools of Blood 2. It could be interesting...

Xavi.

--------------------

Blood 2 Modifications (Source Code & Tools!)

                    Take a crack at making your own Blood 2 levels. Impress your crew with
                    your own weapon effects. Make an arena for your buddies to war in. How?

                    Get the Blood 2 Source Code & Blood 2 Tools!

                    Blood 2 Tools

                         DEdit, the Lithtech world editor (also contains texture and sprite utilities).
                         LITHREZ, a command-line program for packing and unpacking .REZ (Resource)
                         files.
                         ModelEdit, the tool to tweak Lithtech .ABC models and animations.
                         A 3DS -> ABC convertor that takes a series of .3DS files and turns them into a
                         mesh-deformed Lithtech .ABC file.
                         A 3DSMAX exporter, to export .ABC files from in MAX.
                         A 3DSMAX texture plug-in, to allow the use of Lithtech .DTX texture files as textures
                         in 3DSMAX.
                         A Photoshop plugin that allows you to load/save .DTX files.

                    Blood 2 Source Code

                         Client-side game source (HUD, player input, special effects, etc.).
                         Server-side game source (AI, world objects, etc.).
                         Game headers shared between client and server (message types, etc.).
                         Lithtech engine API headers.
                         GameSpy communication library binary. (Needed for listen server.)
                         Source code to the stand-alone server. :)
 
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