Path: chuka.playstation.co.uk!news From: James Russell Newsgroups: scee.yaroze.freetalk.english Subject: Re: Net Yaroze 2 ? Please. Date: Sat, 01 May 1999 12:23:56 +0100 Organization: Sony Computer Entertainment Europe Lines: 26 Message-ID: <372AE44C.5E4F98D4@scee.sony.co.uk> References: <7gaug1$2mq3@scea> <3729A9CD.6A7433C8@mundivia.es> <3729B798.1EFE9DE8@hinge.mistral.co.uk> NNTP-Posting-Host: camfw01.millennium.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.51 [en] (Win95; I) X-Accept-Language: en Craig Graham wrote: > > Javier Ventoso wrote: > > > > And it would be great if Sony give us hardware docs to code > > low-level functions in assembler. But maybe ( with that > > "megafastersuperhardware" ) wouldn't be necessary, would be? > > They didn't even do that for the pro's on the original PSX, > they're even less likely to do it for PSX2. Ooohh, I dunno about that, Craig. ;O) > esp. given the situation with emulators (and the existence of a PSX2 emulator > already). Considering you need a 450Mhz PentiumII to emulate the PocketStation (!), I don't think any PS2 emulator will be up to much for a loooong time. :OD James -- == James_Russell@scee.sony.co.uk ph: +44 (171) 447-1626 - fax: 390 4324 == Tools and Middleware Licensing Manager - Sony Computer Entertainment Europe The meek shall inherit the earth, if that's OK with you.