Path: chuka.playstation.co.uk!news From: "Matt Verran" Newsgroups: scee.yaroze.freetalk.english Subject: Re: URGENT! OPM Games Date: Sun, 25 Jul 1999 17:10:37 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 53 Message-ID: <7nfcvo$i4m21@chuka.playstation.co.uk> References: <7n7n4f$6tn6@chuka.playstation.co.uk> <7nacrd$6tn9@chuka.playstation.co.uk> <7nc4vv$i4m1@chuka.playstation.co.uk> <7ncdj4$i4m2@chuka.playstation.co.uk> <7nckdo$i4m3@chuka.playstation.co.uk> <7nd2np$i4m5@chuka.playstation.co.uk> <7ndj3c$i4m6@chuka.playstation.co.uk> NNTP-Posting-Host: modem-73.zirconium.dialup.pol.co.uk X-Newsreader: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Well I'm working on a turn based strategy thing at the mo, pretty old-school but it's shaping up well, another couple of months I should think. One thing I was wondering: what are the rules on using ripped graphics or game concepts? Could a user write a copy of another game like used to happen on old Amiga Coverdisk PD games, i.e. a version of asteroids of defender or maybe something a bit more recent? How old would the game have to be before it could be straight copied? And what are the rules about using graphics ripped from other games? I remember Super Bub contained some ripped graphics, did these have to be taken out? Cheers Matt > >George Bain wrote in message >news:7nd2np$i4m5@chuka.playstation.co.uk... >> Hi Johan, >> >> I also have to say that I don't look for an >> incredible outstanding game. I look for a game >> that is very playable and I know that the NY member >> put alot of work into it. I don't expect members >> to put years into a game. We just want to showcase >> the best possible NY games produced. >> >> Regards, >> >> George@SCEE >> > > > >I thought you boys at Sony had enough Yaroze games to fill the demo disks up >to September? If so, what's the rush to get more games ready now? > >Maybe if you released more deadline dates for game entries it would give >Yaroze members something to work towards. > >Scott Ward. > >P.S. >I guess we'll see you answering more newsgroup threads, George, seen as >you're wanting more members to complete their games? ;o) > > > >