Path: chuka.playstation.co.uk!news From: "Rad" Newsgroups: scee.yaroze.freetalk.english Subject: Re: URGENT! OPM Games Date: Wed, 28 Jul 1999 15:20:27 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 39 Message-ID: <7nn7n8$oub12@chuka.playstation.co.uk> References: <7n7n4f$6tn6@chuka.playstation.co.uk> <7nacrd$6tn9@chuka.playstation.co.uk> <7nc4vv$i4m1@chuka.playstation.co.uk> <7ncdj4$i4m2@chuka.playstation.co.uk> <7nckdo$i4m3@chuka.playstation.co.uk> <7nd2np$i4m5@chuka.playstation.co.uk> <7ndj3c$i4m6@chuka.playstation.co.uk> <7nfcvo$i4m21@chuka.playstation.co.uk> NNTP-Posting-Host: modem-5.name49.dialup.pol.co.uk X-Newsreader: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 These are interesting questions. At the moment I'm using ripped graphics from a commercial game just as placeholder graphics, until I make my own (if I have the time or ability). I don't think you can use ripped graphics without the copyright holders express permission, game concepts should be ok though. Oh yeah, this is a plee to anyone who knows of any R-Type style/quality shoot'em up graphics and/or sounds that I could freely use, whether it's from a game author / artist that I can get permission from or whether it's floating around on the net somewhere. Full credit of the work will of course be given, if any is used. Thanks, Rad. rad@cyberdude.com http://www.netyaroze-europe.com/~radpsx p.s. I already know about SpriteLib although it's not what I'm looking for. Matt Verran wrote in message <7nfcvo$i4m21@chuka.playstation.co.uk>... > >One thing I was wondering: what are the rules on using ripped graphics or >game concepts? Could a user write a copy of another game like used to >happen on old Amiga Coverdisk PD games, i.e. a version of asteroids of >defender or maybe something a bit more recent? How old would the game have >to be before it could be straight copied? And what are the rules about >using graphics ripped from other games? I remember Super Bub contained some >ripped graphics, did these have to be taken out? > >Cheers >Matt >