Path: chuka.playstation.co.uk!debri From: debri@dds.nl (DEnnis Brinkhuis) Newsgroups: scee.yaroze.freetalk.english Subject: Re: URGENT! OPM Games Date: Fri, 13 Aug 1999 15:15:46 +0200 Organization: DEbri Lines: 53 Message-ID: <1dwhd1m.1cnuo453hk4slN@a1-88-104.a1.nl> References: <7n7n4f$6tn6@chuka.playstation.co.uk> <7ne3k2$i4m11@chuka.playstation.co.uk> <7nh5dt$i4m27@chuka.playstation.co.uk> NNTP-Posting-Host: a1-88-104.a1.nl X-Newsreader: MacSOUP 2.3 (unregistered) George Bain wrote: > In article , ARoss@trsoft.demon.co.uk > says... > >I'm not struggling....I just can't keep interest in a project which may > >not see the light of day before the PSX falls into a historical > >category. > > > I'm not forcing anyone to do a OPM game.... > The point I was trying to get across was that I was running > dry of NY games to put on OPM. If I have no games then we > have to stop OPM...it's rather logical. What the hack... I'm starting to like George Bain... I agree AGAIN!!! > >SONY could ask for donations from the mainstream developers. > > We did, in fact their were some posting on the newsgroups and > in the news section of people wanting to work with NY members. George, just a question that comes up. You asked how many NY-members got jobs in the industry. Well, could you tell how many replys you had? I think most members that did get a job, are not to active in the Newsgroups anymore.. > We have the OPM cover disc! You can have your game in the hands of > nearly 600,000 OPM magazine buyers in Europe in a single month. > > How many professional developers can claim that their FULL game (not a demo,or > illegal copy) is in the hands of that many gamers? Not very many...it even > took the mighty Quake II several months to hit a million. Coooooool, in Holland we all buy it.. > >P.S. Thanks for your efforts with the support (it really is > >appreciated). > > Not a problem. I try my best to help NY members....even DenNIS :) Now I really like you George.. After the ECTS, pints on me mate!!! Cheers, DEnnis..