Path: chuka.playstation.co.uk!debri From: debri@dds.nl (DEnnis Brinkhuis) Newsgroups: scee.yaroze.freetalk.english Subject: Re: Collaboration proposal Date: Mon, 16 Aug 1999 19:16:08 +0200 Organization: DEbri Lines: 30 Message-ID: <1dwmg1h.x5rjzn53holyN@a1-88-133.a1.nl> References: <7p66pu$i8s9@chuka.playstation.co.uk> <1dwl1kd.f9wrtvnk7ybaN@a1-88-128.a1.nl> <7p6gcr$i8s11@chuka.playstation.co.uk> <1dwlmgm.4mqn48100s5ysN@a1-88-114.a1.nl> <7p77am$i8s21@chuka.playstation.co.uk> NNTP-Posting-Host: a1-88-133.a1.nl X-Newsreader: MacSOUP 2.3 Nigel Critten wrote: > You can always use Lightwave on the MAC, the new release [6] has great > features for games, probably a bit pricey for ametuers but there is always > Inspire 3D, a cut down version for MultiMedia people. As far as I know, Cinema4D is the most populair 3D program on Mac. The interface is ever so easy but animating is rather hard. Lightwave has a very DOS-like interface but I know it's very good for low-poly modling. > I love Lightwave myself and can't wait for LW [6], alot easier to use than > MAX the modeling tools are ideal for games (let you really get in there and > mess around with the vertex & poly stuff) But Max is the industry standard and Lightwave has some bugs. I remember that one of the TombRaider artists used it for a poster and after a lot of work, the rendered image had all stripes over it. He contacted the techsupport of Lightwave and they said it was a but they knew of but what they could not fix. Personally I have not much experiance with lightwave, but on Mac you really miss the second-mousebutton. > Nigel > www.gameware.demon.co.uk > http://www.netyaroze-europe.com/~ncritten/ > Cheers, DEnnis..