Path: chuka.playstation.co.uk!tjs From: tjs@cs.monash.edu.au (Toby Sargeant) Newsgroups: scee.yaroze.freetalk.english Subject: Re: Cool Date: 16 Aug 1999 23:04:49 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 22 Message-ID: References: <7p7e72$i8s22@chuka.playstation.co.uk> <7pa09v$htr2@chuka.playstation.co.uk> NNTP-Posting-Host: longford.cs.monash.edu.au Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit X-Newsreader: slrn (0.9.4.3 UNIX) On Mon, 16 Aug 1999 22:36:10 +0100, Nigel Critten wrote: >stuff) and with a £4.99 - £7.95 title there is no money for licensing Which >pretty much leave the PC, Mac and budget games don't work on these machines, >people would prefer to pay £35 as they think they are getting more for their >money (which in many cases they are not) The user base for linux is beginning to become big enough for commercial games support. Writing games for either Linux or BeOS is looking increasingly interesting. While programming for the PSX is fun 'n all, and certainly takes a number of us back to the good ol' days, the flexibility and power of a PC and a decent OS just can't be beat. With good support for 3d acceleration nearly here, and sound support already reasonably good, it's beginning to look like wintel might well be facing some competition in the gaming area soon. And with the internet the way it is now, I'd be just as happy to release stuff I wrote for free. Of course between working and writing a thesis, and trying to have a life in between all that... Toby.