Path: chuka.playstation.co.uk!news From: Andrew Murray Newsgroups: scee.yaroze.freetalk.english Subject: Exploitation Date: Sat, 21 Aug 1999 02:18:23 +0100 Organization: Max Studios Lines: 24 Message-ID: <37BDFE5F.50A08328@which.net> NNTP-Posting-Host: p15-teal-gui.tch.which.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.04 [en] (Win95; I) Follow NY Coders, I believe that the NY has so much more power. All games that I have downloaded have been very good and they all show tallent. However, the NY has much more potential. Not everybody that owns an NY will know how to exploit every bit of it's inards to the fullest but try a bit more be a bit more daring! This may seem like cheek coming from the member who has done only one game.... if you can call it that. Right now I am developing a game that I will admit is a bit ambitious but I will do it due to careful planning and design. Even if games get too big for the 2MB use an incrementation method whereby levels are sectioned out and only the data for this level is loaded, then when finished you can hook your levels together in order for them to be published on the OPM disk ( I don't know that the NY game is allowed any more that 2MB but I recon it's strict). If all this sounds a little "screwy" then please remember that I am typing this at 2.00am. Reply all those who agree Max