Path: chuka.playstation.co.uk!news From: "Derek da Silva" Newsgroups: scee.yaroze.freetalk.english Subject: Re: how do you do, PS2? Date: Tue, 14 Sep 1999 14:23:06 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 168 Message-ID: <7rli78$g0d23@chuka.playstation.co.uk> References: <7rilo6$g0d7@chuka.playstation.co.uk> <7rjlhh$g0d16@chuka.playstation.co.uk> <7rk19h$g0d18@chuka.playstation.co.uk> <867lluja67.fsf@foo.mel.cybec.com.au> <7rl62j$g0d20@chuka.playstation.co.uk> NNTP-Posting-Host: pBEs04a07.client.global.net.uk Mime-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_NextPart_000_001C_01BEFEBC.A9B87F20" X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 This is a multi-part message in MIME format. ------=_NextPart_000_001C_01BEFEBC.A9B87F20 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable > To be honest there is no point thrashing this point out, I like the = N64 pads > you like the PS pads, it just a shame that Sony didn't spend any money = on > the pads (Well they probably paid a school kid a =A310 to invent those > analogue buttons), all they did was make the buttons analogue now = that's > great on the Dreamcast's triggers but I can't see how that will = benefit fire > buttons, that aren't triggers? > Nigel I like the trigger button arrangement on the N64 pads and the Nintendo = analogue stick is a little better too IMHO. Nintendo are investing a lot of effort into designing a new pad for = Dolphin while it's fair too say Sony have been a little lazy in the = controller dept. Dual Shock owes a lot to Nintendo's SNES pad design, = and it was a little short sighted not to have included analogue from the = beginning. I guess having successfully weaned players off digital and = bearing in mind backwards compatibility, a major controller redesign = would've been too much hassle. =20 I've had a look at the hi-res pics of PS2 - kinda reminds me of my = clock/radio - and I must admit I'm intrigued by those strange blue = feet... it's reassuring to know that in 5 years time I'll have the = choice of using PS2 as a doorstop OR a bookend :-) =A539,800 is a lot of money considering Dreamcast is only =A519,900. = Will PS2 lauch games be significantly lovlier than 2nd generation = Dreamcast software? I don't care - and I suspect most of us here will = buy both consoles, or else miss out on some great games - but hopefully = this will ensure a more evenly matched scrap we had than last time = around. Re: press releases. The PS2 network/e-distribution plans for 2001 sound = intriguing... =20 SONY COMPUTER ENTERTAINMENT CHARTS PLAYSTATION(r)2=20 NETWORK STRATEGY TOKYO, September 13, 1999 - Sony Computer Entertainment Inc. today = announced that it will establish its revolutionary computer = entertainment system, PlayStation(r)2, as a platform for Internet-based = electronic distribution of digital content in 2001. In addition to packaged media, and recognizing the potential of = broadband networks to offer the consumer a vast selection of content and = the convenience of download capability, Sony Computer Entertainment will = establish broadband based distribution of digital content, beginning = with the PlayStation and PlayStation2 software libraries. With an = Ethernet connection to a broadband network such as digital cable, = PlayStation2 users will be able to download data-intensive computer = entertainment content to hard-disc drives to be provided by Sony = Computer Entertainment. Hmmm... Derek da Silva ------=_NextPart_000_001C_01BEFEBC.A9B87F20 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
> To be honest there is no point thrashing this = point out,=20 I like the N64 pads
> you like the PS pads, it just a shame that = Sony=20 didn't spend any money on
> the pads (Well they probably paid a = school kid=20 a =A310 to invent those
> analogue buttons), all they did was make = the=20 buttons analogue now that's
> great on the Dreamcast's triggers = but I=20 can't see how that will benefit fire
> buttons, that aren't=20 triggers?
> Nigel
 
I like the trigger button arrangement on the N64 = pads and the=20 Nintendo analogue stick is a little better too IMHO.
 
Nintendo are investing a lot of effort into = designing a=20 new pad for Dolphin while it's fair too say Sony have been a little = lazy in=20 the controller dept.  Dual Shock owes a lot to Nintendo's SNES pad = design,=20 and it was a little short sighted not to have included analogue from the = beginning.  I guess having successfully weaned players off digital = and=20 bearing in mind backwards compatibility, a major controller = redesign=20 would've been too much hassle. 
 
I've had a look at the hi-res pics of PS2 - kinda = reminds me=20 of my clock/radio - and I must admit I'm intrigued by those strange blue = feet...=20 it's reassuring to know that in 5 years time I'll have the choice of = using PS2=20 as a doorstop OR a bookend :-)
 
=A539,800 is a lot of money considering Dreamcast is = only=20 =A519,900.  Will PS2 lauch games be significantly lovlier than 2nd = generation=20 Dreamcast software?  I don't care - and I suspect most of us here = will buy=20 both consoles, or else miss out on some great games - but hopefully=20 this will ensure a more evenly matched scrap we had than last = time=20 around.
 
Re: press releases.  The = PS2 network/e-distribution=20 plans for 2001 sound intriguing... 
 
 
SONY COMPUTER ENTERTAINMENT CHARTS PLAYSTATION(r)2 =
NETWORK=20 STRATEGY

TOKYO, September 13, 1999 - Sony Computer Entertainment = Inc.=20 today announced that it will establish its revolutionary computer = entertainment=20 system, PlayStation(r)2, as a platform for Internet-based electronic=20 distribution of digital content in 2001.

In addition to packaged = media,=20 and recognizing the potential of broadband networks to offer the = consumer a vast=20 selection of content and the convenience of download capability, Sony = Computer=20 Entertainment will establish broadband based distribution of digital = content,=20 beginning with the PlayStation and PlayStation2 software = libraries.  With=20 an Ethernet connection to a broadband network such as digital cable,=20 PlayStation2 users will be able to download data-intensive computer=20 entertainment content to hard-disc drives to be provided by Sony = Computer=20 Entertainment.
Hmmm...
Derek da Silva
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