Path: chuka.playstation.co.uk!debri From: debri@dds.nl (DEnnis Brinkhuis) Newsgroups: scee.yaroze.freetalk.english Subject: Re: how do you do, PS2? Date: Wed, 15 Sep 1999 00:40:58 +0200 Organization: DEbri Lines: 100 Message-ID: <1dy59se.hg05qzrb23hbN@[194.151.88.142]> References: <7rilo6$g0d7@chuka.playstation.co.uk> <7rjlhh$g0d16@chuka.playstation.co.uk> NNTP-Posting-Host: a1-88-106.a1.nl X-Newsreader: MacSOUP 2.3 Rikki Prince wrote: > Right, I'll go through this point-by-point, from what other people have said > so far (rather than post to each thread) and whatever else I think of. I'm right after you.. > Firstly, the logo - .... I agree that actually the button-figures are the logo. And nect to that, the old logo is still on there, so I'm not to sure they mean it as a logo. The G3 Mac's have as well rather big G3 on the side, but that isn't the new logo. It does look crap, but I'll just ignore to see that as a logo.. > Secondly, the machine. Well, black looks pretty nice, goes with everything, > and looks like my Yaroze - (turn to camera - stage left) nice! Right, the > bluey bit's look a bit iffy, but they should grow on me. The overall thing > that strikes me is that it looks too PC like, although a pretty nice PC. I > suppose this is mainly due to the ability to stand vertically, instead of > horizontally. Actually, I reckon the shape is based on my flat bed scanner, > well, the over hang of console at the top. Hmmm, what else. Oh, yeah, I > don't like the CD loader, 'tray-style' - PC, not nice. Another thing is that > the button's look a bit strange, and it's odd how there's a power switch > (1-0 one) on the side, and a power button on the front. I must say that if you compare it to a PC, it would look like one of the best PC's I have ever seen. The fact that you can lay it down or put it standing up, is got to do with the fact that it will become a home-system instead of a games-console only. A bit the way Philips wanted the CD-i to be. This is not the kind of system that a kid will bring down every time he is allowed to play on the big screen downstairs. But more a system with a solid place next or under the TV. The bleu holder looks like it's a loose part and so we can expect any colour you like of those.. Maybe even a free one with the logo of a game on it. The buttons are a bit small and when the system is standing up, it might be not to handy. I also think that it can be hard to put the CD in when the system is standing up. During the ECTS there was somebody who mentioned that it would be a great idea to put a little audio-control on the system. Or maybe even just an infrared port. Optional could be a remote controller to control the CD-player part, but also a on/off switch and a reset. Personally I would think of that as a big advantage. I would not even mind to have to buy the remote seperatly.. > Ok, now other stuff. 2 pad slots?!?! Bit amazing, especially the image it > will confer to 'the casual gamer' (Edge 75-76 ;), who all whine "but the > Dreamcast/N64 has got 4, the PS2 is shit...". I dunno how it will work with > more than 2 people, mainly as we (read: "I") don't know any details about > the pad, but if it's normal port/USB, then obviously, the two normal ports > are only there for backwards compatibility, and use with multi taps etc, and > the USB attaches to one of the 2 USB ports, then multiple pads are either > daisychained or attached to some sort of hub. Someone complained about daisy > chaining, but surely it would be more convenient than a multitap/hub, as > you'd just stick the next pad into the latest pad plugged in, rather than > into the hub, taking up less space. This also leaves less of a restriction, > such as the 8 player one on the PSX. Although not possible in every game, it > will allow a lot more multiplayer fun, in games such as Micro Machines, > especially as the graphics in that are pretty simple, the number of cars at > one time can be massive. Also, in sports, you could have one player for each > player on the field/pitch. (Gonna stop here, sounding too much like > advertising for Sony...) I must say I had a period I only bought multiplayer games. I have a lot of multitap-games but I hardly use it. Of course I wanted the multitap, just in case, but there are very limited games that actually are playable with 4 players. Like Crash Racing Team. Great game, but in 4-player splitscreen, it's almost unplayable. And now be honest, how often do you play games with 4 at the same time? > Finally, extras. Memory card: 8mb, although you could've had these ages ago, > with all the third party mem cards, but now games can be certain of having > 8mb. Hopefully that will only be used for the user to have more games saved > on one card, but most likely, it will be used by lazy programmers (all of > us? ;) who can't be bothered to work out clever ways to store all the data > needed, and you'll still need to buy a ton of mem cards. Let's hope the > programmers can prove us wrong. Also, anyone got any idea about the stance > on modems in the PS2, I couldn't pick out anything specific, anyone? I hope these memorycards will encurage developers to greate more level-editors for PSX-games. That is one advantage the PC has over the console-industry. Personally I don't think the time is right to play networkgames over a games-console. Ok, try it and make it an option, but I don't think it would be used a lot. It's only interesting if you have free telephone-access or if you have a better connection to the internet. Personally I'd like to have multiple video-out. This way you only need a second TV to play a multiplayer game. For example, play a 4player splitscreen game on 2 TV's... Or make and option to connectt 2 Neogeo Pockets to the controller-ports with a special lead and make the lead also go to the video-out. And let the players play a multiplayer game on the screens of the NeoGeo pocket, but the PSX2 can do the calculations.. DEnnis.. > Rikki