Path: chuka.playstation.co.uk!debri From: debri@dds.nl (DEnnis Brinkhuis) Newsgroups: scee.yaroze.freetalk.english Subject: Re: how do you do, PS2? Date: Wed, 15 Sep 1999 00:41:35 +0200 Organization: DEbri Lines: 50 Message-ID: <1dy5bh6.64jyu1evj5zhN@[194.151.88.142]> References: <7rilo6$g0d7@chuka.playstation.co.uk> <7rjlhh$g0d16@chuka.playstation.co.uk> <7rk19h$g0d18@chuka.playstation.co.uk> <867lluja67.fsf@foo.mel.cybec.com.au> <7rl62j$g0d20@chuka.playstation.co.uk> NNTP-Posting-Host: a1-88-106.a1.nl Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit X-Newsreader: MacSOUP 2.3 Nigel Critten wrote: > Maybe it's because I use the N64 pads more than the Dual Shocks but I know > others who only have a PS and they say similar things, the angle the > analogue sticks are such that they force the thumb to be at almost right > angles, that just isn't comfortable, the N64 stick it right under the thumb > where it should be. I can imagine this... > When trying to use both sticks at the same time my thumbs often hit each > other (because of the angle and having long thumbs :-) and I find I'm > continually readjusting my thumbs position on the stick because my thumb > keeps slipping forward (rubber tops or not) This seems to be an oppertunity for 3th party developers.. > To be honest there is no point thrashing this point out, I like the N64 pads > you like the PS pads, it just a shame that Sony didn't spend any money on > the pads (Well they probably paid a school kid a £10 to invent those > analogue buttons), all they did was make the buttons analogue now that's > great on the Dreamcasts triggers but I can't see how that will benefit fire > buttons, that aren't triggers? More development will cost more money you need to pay. Now when I just buy the system, I can directly play with up to four players or with my lightguns. I would like it if they made an optional new controller to go with the PS2 > I also hope they have removed the stupid button that changes the controllers > mode from Digital to Analogue, why, oh why, must this be... I can't actually > see from the pictures but I think I can just see it hiding behind one of the > sticks. Yeah, pretty good point. Take the button off, keep the light. If a game is analog compatible, let the light be on, otherwise let it be off. > BTW I think there are a couple of games that use the digital pad on the N64 > but nobody really bothers as the Analogue is so nice ;) If this is so, why did they not put the stick to the far left and the D-pad in the middle, that would look abvious to me. Maybe it would be an idea for 3th party developers as well to create a ps2 joypad on wich the left analog stick and the D-pad swich places. This way the stick would be on the right spot. Personally, I liked the NeoGeo pocked analog pad better than N64 or PSX. DEnnis..