Path: chuka.playstation.co.uk!debri From: debri@dds.nl (DEnnis Brinkhuis) Newsgroups: scee.yaroze.freetalk.english Subject: Re: What is Gameplay... Date: Wed, 15 Sep 1999 00:41:43 +0200 Organization: DEbri Lines: 26 Message-ID: <1dy5ca0.1ooz6lz18i9afzN@[194.151.88.142]> References: <1dy2bsg.3sru775gi5s0N@a1-88-131.a1.nl> <7rmatl$n2i2@chuka.playstation.co.uk> NNTP-Posting-Host: a1-88-106.a1.nl X-Newsreader: MacSOUP 2.3 Aaron Gandaa wrote: > Gameplay is ... > not feeling like trashing your playstation after dying in a stupid place. > not having to start a mission from the beginning when you die. > not going round and round in circles trying to find a frigging > switch...NNNNGGG!!!! > feeling like you've achieved something instead of feeling like you've gained > nothing > > If any one has any other opinions feel free to pass them my way. > > Aaron > > blaisetech@yahoo.com If it's getting worse, better dail 911 ;-) Well, I do think that for every achievement, you should get an reward, just enough to give you a good feeling, but just not enough, to make you loose interest.. DEnnis..