Path: chuka.playstation.co.uk!news From: sceetech Newsgroups: scee.yaroze.freetalk.english Subject: Re: Light Gun Date: Thu, 10 Apr 1997 16:40:40 +0100 Organization: SCEE Lines: 42 Message-ID: <334D09F8.F80@interactive.sony.com> References: <334CF897.2C8@spider.com> Reply-To: ps_yaroze@interactive.sony.com NNTP-Posting-Host: 194.203.13.10 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (Win95; I) Andy Winton wrote: > > hi there, > > I know that there is no library support for > the light gun (Konami's Justifier) but has > anyone worked out how to use it with yaroze? > > While on the subject has anyone managed to use > the multitap with the yaroze? > > cheers, > > andy > > -- > Andy Winton Spider Software Limited > 8 John's Place, Leith, Edinburgh, EH6 7EL. > (mailto:andy@spider.com) (http://www.spider.com/) > (voice +44 131 475 7008) (fax +44 131 475 7001) Basically, the hardware is there to do all the business; many things are easy to do in software i.e. a controller in slot2 is simple, just use the hash-defined pad constants << 16; other controllers that use thse ports are also OK. The Namco gun works, the Konami one isn't supported in software; neither is Multitap supported in software. However, since the hardware is all there, we are in the process of creating software support, and intend it to cover ALL the controllers available for PlayStation. These will probably be released as .h and .o module, or as .lib. Hope to have the software support for these controllers within 2-4 weeks (not brilliant I know, but player-actions code can usually be quite easily written in fairly controller-independent/rewritable manner). Lewis