Path: chuka.playstation.co.uk!news From: Mark Green Newsgroups: scee.yaroze.freetalk.english Subject: Re: PSX2!!!!!!!!!! Date: Tue, 21 Sep 1999 10:59:55 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 19 Message-ID: <37E7571B.90F09371@reading.ac.uk> References: <37DE9588.D78D019B@which.net> <861zbujqt9.fsf@foo.mel.cybec.com.au> <37E5EEC1.2E841B28@easynet.co.uk> <37e608dc.6716292@www.netyaroze-europe.com> <37E62DD1.8E5D7E2C@reading.ac.uk> <37e6ae9c.621185@www.netyaroze-europe.com> NNTP-Posting-Host: ssfmse3.rdg.ac.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.5 [en] (WinNT; I) X-Accept-Language: en Nick Ferguson wrote: > > (Also, what did you mean by "would make enough use of an NY2 for it to > >be worthwhile?" Worthwhile to who exactly? > For it to be worthwhile having a NY2 as opposed to a regular NY. Aside > from the "coolness" factor of having an NY2, which is just a natural > side-effect of being a big geek! :) > But seriously, yes - I do mean "worthwhile to Sony". They're the only > ones who can do it after all, and they're not a charity. And Sony get their money by people *buying* Yarozes, not by people *developing on* them. (If they made much money out of stuff produced on the Yaroze, you can bet we would have gotten better manuals ;) ) With all the clamour about the NY2 here, I suspect they'd sell pretty well. I'd certainly want one just so I could get a look a little way inside the development of PS2 games, even if I *didn't* write anything for it (and I *have* written stuff for my Yaroze, it's just not complete enough to submit anywhere). Hopefully the PS2 won't remain so difficult to program for too much longer, since that will affect professionals as well.