Path: chuka.playstation.co.uk!news From: David Johnston Newsgroups: scee.yaroze.freetalk.english Subject: Re: Stealing of an idea Date: Tue, 05 Oct 1999 18:37:04 +0000 Organization: - Lines: 26 Message-ID: <37FA454F.3BF1@dcs.gla.ac.uk> References: <1dz7idx.1txa004bsrd2eN@[194.171.204.57]> <1dz7jr2.cnjgu893qj9gN@[194.171.204.57]> Reply-To: johnstdt@dcs.gla.ac.uk NNTP-Posting-Host: modem-49.technetium.dialup.pol.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01-C-MACOS8 (Macintosh; I; PPC) I don't know if anyone else apart from me and DEnnis are bothered about this but here's my explanation of what happened so hopefully people don't think I'm a bad 'un. When Team Parc put up their "down" game for download it was the first time I had heard about it. I hadn't seen their website which apparantly explained they were planning on making a game called "up & down" which contains "down" and another game like the one I released. When I played "down" it reminded me of a sub-game I wrote a while ago for the Acorn called "Dodos can't fly" which was inspired by a game on the mac called "NS-Tower" which also inspired Team Parc apparently. I decided as a joke (remember I didn't know anything about their plans to make "up") to do a quick conversion of "Dodos can't fly" and call it "up". I thought as the two games are so very simple to make it wouldn't be taken as an insult but more of a joke. Obviously, if I had known about Team Parc's plans then I would never have made a game which appears to so blatently steal their idea. Now that I have been told of their plans I feel awful about releasing "up" and on reflection I should have checked out their website before starting to convert the game. I can only apologize to Team Parc for stomping so cack-handedly on their toes and hope they can see it was an honest mistake. David Johnston