Path: chuka.playstation.co.uk!news From: "Steven Lewis" Newsgroups: scee.yaroze.freetalk.english Subject: Re: IMPORTANT..... Date: Sat, 9 Oct 1999 16:16:16 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 95 Message-ID: <7tnm3s$hbm1@chuka.playstation.co.uk> References: <37FE6564.EBBD943F@netscapeonline.co.uk> NNTP-Posting-Host: modem-126.argon.dialup.pol.co.uk X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2014.211 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 I just wanted to say that I am certainly still around. In fact, I have never been more around than I am now, if you know what I mean. I am an extremely keen Yaroze user who is desperate, for want of a better word, to get a finished game under his belt. My current project is a game which is (at present) called Track N' No Field, which as you can probably tell is more or less a blatant rip-off of Konami's Track N' Field arcade game from many years ago, but without any field events (as yet!) It is coming along quite nicely and I have just finished putting a two player mode in. The trouble is that I am having to learn how to do everything myself, and subsequently the whole game is taking far longer than it should. If I was working in a group on this project, I would be able to learn from other people instead of having to read through as much source code as I can find to see how a certain task is acheived. Working in a group would certainly speed up the whole learning process. There is also a saying which I think is very appropriate to this discussion, "Two heads are better than one!" I am certainly in favour of seeing more groups like Team Parc set up, as I think people would then really start to take notice of the Yaroze scene if games approaching a commercial quality were released. Can you imagine seeing a Yaroze demo on the OPM cover disc which was almost indistinguishable in quality from the rest of the demos on it. I believe that teaming up into groups is the only real way to make this happen. I mean no disrespect to any games that have appeared on the aforementioned cover disc to date, they have all been of a very high quality and I have been impressed with all of them. If anyone decides to set up a Yaroze programming group, I would very much like to be included. I would also like to wish any groups which are formed as a result of this discussion the best of luck, and I look forward to seeing your games on a future cover of OPM. Regards, Steven Yaroze homepage: http://www.netyaroze-europe.com/~slewis ICQ number: 40785589 thechief666 wrote in message news:37FE6564.EBBD943F@netscapeonline.co.uk... > Good, I've got you're attention, > > If you are reading this, it hopefully means that you are > still using the Yaroze. I have something to say and I hope it prompts a > response. > > I am looking to build up some interest in the Yaroze amongst the members > because as of late there seems to be a sharp decline. I am (like most of > you) hoping for a Yaroze 2, so we need to show Sony that it is safe to > do so. > Now I read somewhere (sorry who said this, but I forgot so reply > and let me know), that one or two people have said that there isn't > enough 'good' people to > warrant the release of a NY2. (I understand what you are saying, but > bear with me and I'll explain my point). > What I think of the situation is that with the Yaroze, people are > taking on too much. For instance, where in the Industry do you see > people doing al the work, the graphics, the sound, the design, the > code....etc...... On the Yaroze there has been a few excellant pieces > of work (albeit mainly from those who have attended some sort of > university course), but I think there are a lot of varied talent. I've > personally seen some excellant programmers but not artists. Lots of > brilliant tools, but no game demo's. Lots of good artists but not enough > coding skills to make things work. > What I am saying is that we all want to enter the same Industry but > at different positions, so if there is a NY2, (or if NY continues), > maybe it is a good idea to group people into their prefered role. I > would like to also see more groups like Team Parc (although you guys > need to hurry up and knock out some more quality games :) ). > > Anyway, what I want is for anyone who is still here to reply to this > message. Tell everyone that you are still about and what you are > currently working on. > Alternatively, reply to let me know if you agree/disagree with this > message (it is designed to prompt some kind of response). > > Well I'm done, > > The CHIEF > > > p.s It is great to see Chris Chadwick and Scott Evans back with site > updates. >