Path: chuka.playstation.co.uk!news From: Toby Hutton Newsgroups: scee.yaroze.freetalk.english Subject: Re: ICQ numbers Date: Fri, 13 Mar 1998 11:32:41 +1000 Organization: Cybec Pty. Ltd. Lines: 27 Message-ID: <35088CB9.F69ABAA5@cybec.com.au> References: <3506f145.5827417@news.playstation.co.uk> <35072BC7.2328FC29@cybec.com.au> NNTP-Posting-Host: tech10.mel.cybec.com.au Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.04 [en] (WinNT; I) Toby Sargeant wrote: > > > This approach works for web servers and irc. and from what i've heard, > ICQ uses peer-peer transport, so the servers must just be for directory > lookup. AFAIK a much better implementation involves having a large > number of servers arranged in an n-cube, so that all the high volume > traffic travels along a high bandwidth, redundant route. server based > protocols are also better in cases where firewalls stop free'n'easy > peer-peer networking. ICQ does peer to peer transfers, but to determine what the target IP is it needs to query the server, so it doesn't matter where you're on from. Goofey uses the same system, yeah? You have to 'goof' on, sending your details to the Goofey server, so that if someone else wants to buzz you, they ask the server where you are. In ICQ's case, the servers are so crap I can't log on, and to all my friends I'm red 'offline'. So, there must be a better system, less server dependant, like remembering a user's last IP and trying that, or initial contact made with email, broadcast to all your friends (which on a unix system, procmail could deal with transparently). Can anyone use Goofy? I thought only Monash CS students used it. Toby.